Slang Terminology (Japanese)

A collection of general card game terms and terms specific to Weiss Schwarz.

Terms
Advantage (アドバンテージ)

From Magic: The Gathering. Currently, it is a term used in just about every card game. This is mainly used when you can put a number to the sort of advantage you have. An example would be if you exchanged a card in your hand (putting it in your Clock Area) to draw two cards from your deck. The first exchange would put you at -1 hand advantage, but the second would give you +2. The total hand advantage you gain is 1 in this case. If you've used 2 Stock to pull it off, though, your Stock advantage would decrease by 2 cards.

There are other types of advantages (like what's in your hand, or deck, rather than how many cards you have). In these cases, you might not lose your advantage if a card is taken away from you.

Disadvantage is the antonym for this word, but behind is also used.

Angel (エンゼル)

From Chocoball's Angel Tickets. Certain boxes of chocolates would have an Angel emblem on them, which could be exchanged for some sort of toy. For Weiss Schwarz, this refers to the Gold and Silver campaign's Gold Ticket and Silver Ticket. However, for those collectors who need every single card in the game, not getting one of their desired cards in a pack is tantamount to the "Miss" that you usually see in other prize-winning lotteries when you don't win anything.

Demon Running (鬼回り)

The Japanese term for when everything goes the way you want it to. Also used when a top deck beats down every other deck like it's supposed to. If you flop all the cards you need to win on your first turn, then this will accurately describe the luck you just got handed.

Errata (エラッタ)

For whatever reason (usually to restore game balance, or because of a misprint), the text of cards that have already been printed and run will be changed by the company themselves.

When errata is issued to a card, the text and contents of every such card is effectively changed to the new one, even if the printed cards themselves don't change (because the old text is physically on the card and out on the streets and can't easily be changed by the company). Some tournaments may be run without some recent errata if it's felt that the errata was issued too soon for players to adapt.

Refer to the official errata page to check if errata for cards have been made.

Luck Game (運ゲー)

What every card player doesn't like to hear. People actually described Weiss Schwarz as a luck game when it first came out. No matter how much you compress your deck, there is always a bit of uncertainty in dealing damage to your opponent. Climax cards will completely negate the damage you take, and because they're drawn randomly when taking damage, this term came to describe Weiss Schwarz. Also, there are 1 Turn Kill Technical decks which only served to increase this perception. The company's president, Kidani, has been quoted with saying, "You win by skill, you lose by luck." at tournaments. This is Weiss Schwarz's selling point, and its downside.

Untouchable (アンタッチャブル)

From Magic: The Gathering. Untouchable cards can't be targeted by your opponent's effects, or can't be affected by your opponent's effects. In Magic, the actual keyword makes the card immune to both your effects and your opponent's, but in Weiss Schwarz there exist cards which only make you immune to your opponent's effects only. This is called a "One-Way" Untouchable effect.

Smash (圧殺)

The act of sending a character to the Waiting Room as a result of playing a character from your hand to the same slot of a character already On Stage.