Play Area

The layout for the game mat (aka play mat) used for playing Weiß Schwarz is described below. The default game mat provided with Trial Decks and is pictured. Special play mats can be acquired from some Booster Packs and Extra Packs, and although they differ in appearance, the basic layout is the same.

Deck
This is where the Weiß Schwarz deck is placed face-down. Changing the order of the cards at arbitrary times is not allowed. If the deck should run out, the player does not lose the game, but instead is allowed to refresh the deck. The specifics are given here.

Level Area
This is where cards indicating the player's Level are placed face-up. Each card represents one Level, so when a player places a fourth card here, they lose the game.

Clock Area
This is where cards indicating the player's Clock are placed face-up. The maximum number of cards that can be placed here is six. Most often, cards are placed into the Clock due to damage received from the other player. Changing the order of the cards is not allowed. If a seventh card needs to be placed here, the player levels up. For more specifics, see Level Up.

Stock Area
This is where cards showing the player's Stock are placed face-down. The player is not allowed to look at any of the cards here. Cards are added by placing on top of the stack, and when cards need to be used, they are drawn from the top of the stack. Changing the order of the cards is not allowed. There is no limit to the number of cards that can be placed here. Most often, cards are placed here due to the player attacking the other player. For more specifics, see the Trigger Step of the Attack Phase.

Climax Area
This is where one Climax Card is placed, face-up, during the player's turn. When the player's turn is over, the card is moved to the Waiting Room.

Stage
This is where the player's Character Cards are placed face up. There are a total of five slots on the stage. The stage is split into two sections, the front row, outlined in red in the above illustration, and the back row, outlined in blue. The front row has slots for three cards. The characters in these slots directly battle with the opposing player's characters, so it is suggested that strong characters are placed here. The back row has slots for two cards. The characters in these slots cannot directly battle with the opposing player's characters, so instead they are used to support the front row characters. It is suggested that characters with special abilities be placed here.

Waiting Room
This is where cards that have fulfilled their purpose are placed face-up. Cards are placed by stacking them from the top.

Memories Area
This is where cards that have been removed from the game are placed face-up. Cards are placed by stacking them from the top.