Card Type

Card Type
The basis of Weiß Schwarz involves pitting characters against each other on a battlefield. There are 3 Types of cards in Weiß Schwarz, they are the character cards, event cards, and climax cards.

Character Card(キャラカード)
Character cards are your primary means of combat in the game are mainly played in the mainphase of the game. Each card comes with its own attack power, which is used to determine the outcome of battles between two characters, as well as a soul rating, used to calculate the damage to the player when the card attacks. Each character card are given characteristic based on the series they hail from and some of the cards have special abilities or effect, some of which is specific to certain card name or characteristic.

Certain character cards also enjoy abilities denoted by keyword:
 * 1) Alarm (アラー� ): When cards with this ability is at the topmost of a clockarea, they activate a specified eternal effect(in effect until specified otherwise, or the card is no longer in play).
 * 2) Encore(アンコール): When cards with this ability is sent to the waiting room, by paying the specified cost the card can be placed back to the spot is was in in a rest position.
 * 3) Support(応援): Cards with this ability can strengthen cards besides itself or infront of itself.
 * 4) Bond(絆): Cards with this ability can return to hand specific cards from the waiting room by paying the appropriate cost.
 * 5) Assistance (助太刀): Cards with this ability can strengthen a character card in engaged in a frontal attack by paying the specified cost.(however, only one assistance can be played by a player per frontal attack).
 * 6) Great Performance(大活躍): If an opponent character card declares an attack, and a card with this ability is present in the center frontal slot and is not reversed, the opposing character card performs a frontal attack on the card with this ability regardless of its original position or target.

Event Card(イベントカード)
Event cards are cards with varying effect, their play requirement is the same as that of character cards, but are generally fire and forget and do not stay around on the battlefield.

Climax Card(クライマックスカード)
Climax cards are cards with powerful abilities that could change the tide of battle, all climax cards only last the turn they are played, and can only be played during the climax phase of the turn player(after mainphase and before battlephase). They are also the only cards capable of negating soul damage, for this reason, each deck is restricted to a maximum of 8 climax cards.